the design notes of a new fantasy samurai role-playing game
Saturday, October 1, 2016
I know after the flurry of posts in the beginning it might look like this project died suddenly, but not so! I just started a new job this week that took a lot of time adjustment to get through. There should be a post on magic, the last pillar of Chapter 3, later tonight, and then more regular posts. There might not be one per day for a while; quality takes time. But with each advance, playtesting quickly approaches. Thanks for coming, and keep watching this space!